September 29, 2005
According to this gamespy preview two of my favourite computer related things come together in the new Civilization 4 game. Civilization the game and Python the programming language.
If what they are saying is correct you will be able to change the game with triggers and scripts written in Python. It even looks like the AI SDK will allow you change more fundamental game play aspects and create what will be in essence a whole new game.
There goes my productivity and free time for the rest of the year.
Posted by Andy Todd at September 29, 2005 02:28 PM
One other question - will it be available for Mac?
Eventually I'm sure. I've got Civ 3 in the drive of my iBook at the moment.
But the only good news about acquiring a Windows laptop from work is that I can now run Civ4 on the day it comes out, and then run it on my Mac in about a year's time.
I can just see development of all Python projects grinding to a total halt...
What's even cooler (somewhat) is that I've noticed, on a few Civilization messageboards, a bunch of gamer types learning Python so they'll be able to do some low-grade modding when the game comes out. More coming into the fold...:D